Saturday, October 29, 2011

Modern Warfare 3 Perk Breakdown- Slot 2

List of perks for the second slot.

Quickdraw- Faster aiming, recover quicker from using equipment. Takes the pro part of slight of hand from Black ops and makes it its own perk. The quicker recovery from equipment could be helpful when using flashes or stuns.

Blast Sheild- Increased explosive resistance, immune to flashes and stuns. This is the perk I'll be using. Combines flak jaket and tactical mask pro from Black Ops which were both great perks. Can't wait to run a class with this one.

Hardline- Killstreaks take one less kill, two assists count as one kill, deathstreaks require one less death. Interesting thing about this perk is that the pro version allows assists to count as kills. I can't tell you how many times I've gotten BS assists. This will surely help with that.

Assassin- Immunity to UAV, portable radar, thermal radar, and heartbeat sensors, immunity from counter UAV, and EMP, no red cross-hair over your name. Ohhhhhhhh boy. Here we go again. More noobs sitting behind doors with the annoying perk gunning you down. I can tell this will be one of the most used, yet most hated perks in the game.

Overkill- carry two primary weapons, second primary can have two attachments. Pretty good perk, I like the idea of having two primaries such as a sniper and SMG.

No comments:

Post a Comment